Avengers Academy Tracker

Tackling UI problems in Avengers Academy with a streamlined tracker

  • Year
  • 2016
  • Project
  • UX
  • Design
  • Development

Whilst playing Avengers Academy, I had some issues with the game’s UI for events. A player had to jump back and forth through a number of menus to find out how many collectables they had, and how many were needed to earn the next character or building.

My solution was to build a responsive, web-based tracker, allowing players to tick off what collectables they had, and find out how many more they needed.

The first release aimed to match the in-game UI for viewing remaining materials. This worked, until the game had near 40 collectables which meant the user had to scroll to the top to check remaining totals each time. To remedy this, I switched to a card-based system, and added a fixed sidebar containing all remaining totals.